[Day 5 - LA] Monolithic

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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 6:10 pm

The Alpha pawed at all these prey trying to climb it… Mahr was mighty with his attack but all that it did was leave a minor nick in the skin of this creature. Any lesser thing would be dead but the monolith was obviously not a lesser creature.

OOC: Wounds soaked, no critical injury.
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Re: [Day 5 - LA] Monolithic

Postby Ensign Pierce on Sat Jun 22, 2019 6:13 pm

Ensign Pierce contacted the team, “This is Ensign pierce, we got reports of bloody artillery fire in your sector? Have you made contact with the monolith? We routed a juvenile, that’s what them experts said anyways.”
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 6:30 pm

OOC: Upon review, I am not seeing an Athletics check or Coordination check from Remington so will assume he attacked the lower body for no wounds and no Critical Injury.
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Re: [Day 5 - LA] Monolithic

Postby Xyll Vanth on Sat Jun 22, 2019 6:33 pm

Xyll shouted into her comms:

"Get the hell over here with your guns!"

As she did so, she threw another big rock at the thing, but failed to hit it.

"Damn it," she hissed, then took a swig from that vile bloodwine she'd gotten the other day.

Force Move, Destiny, 2 free advantage from Hin, Silhouette 2: 4eP+2eC+1eS 0 successes, 2 advantage
ImageImageImageImageImageImageImage

1 maneuver to drink bloodwine, heals 5, +1 soak, -2 strain


4 advantage, 2 to give any allied character a boost on their attack. 1 advantage to give next ally a boost, 1 advantage to heal strain.


Mira meanwhile, still next to her master, once more attempted to cloud the creatures mind in order to hide Xyll from its vision.

Mira Thano: Misdirect again.: 1eF 2 Light Side
Image

Destiny spend to convert LS, 1DS to activate, 1DS to upgrade range. Alpha should not be able to see Xyll.


Strain: 13/17
Wounds: 11/12
Defense: 1
Soak: 5
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 6:45 pm

Image
The hide seems less thinner here but the mature monolith hide even in these weakened areas does not yield to the attacks of the Sith. It thrashes and reaches for Remmington snatching him up then roaring in his face as it constricted the Sith and then tossed him aside looking at the others with fury!

This one would obviously not go down as easily as the juvenile. The massive creature cocked it’s head as if hearing something and then leapt u onto the cliff side face covering a massive distance in one powerful bound.

OOC: The Alpha deals 16 wounds to Remmington, using 3 advantage to Crit, 1 to recover strain and Triumph to fling him to Medium range. Suffers three strain to move to Long of the group. Adversary 2, Defense 1.

Anyone who climbed on is still hanging on for dear life I suppose.

Monolith Alpha vs. Remmington Brawl: 3eP+4eA+2eD+1eS 4 successes, 4 advantage, 1 Triumph
ImageImageImageImageImageImageImageImageImageImage

Critical Injury +50: 1d100+50 61 - Slightly dazed, Disoriented till the end of the Encounter

Init

PC, 4 successes, 1 advantage, 1 Triumph
NPC
PC, 1 success, 1 advantage
PC, 1 success
PC, 0 successes, 4 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
NPC - Alpha
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Re: [Day 5 - LA] Monolithic

Postby Ensign Pierce on Sat Jun 22, 2019 6:53 pm

“This is Pierce, we have you in sight my Lord, this bird has shite for real weapons… and bloody hell that’s the biggest tone I have ever seen. There was supposed to be one of them smaller ones, you lot are bloody crazy,” Ensign Pierce shouted over the comm.

OOC: He will arrive at the end of the turn.
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Re: [Day 5 - LA] Monolithic

Postby Lord Jo'ren Rath on Sat Jun 22, 2019 7:13 pm

"We killed the smaller one Pierce. Get over here."

Gritting his teeth Lord Rath summoned all of his strength, all of the knowledge he had gained from the Massassi, and the sheer stubborn will to survive.

He struck the Monolith a mighty blow, cutting into its weak points. It did little actual overall damage but his strikes were deadly and accurate.

----
Manuever to Aim
Action to attack
(OOC: One maneuver saved in case you wanted me to use it to hang on)

Rolls
Day 5. LA. Attacking the Alpha. Two boosts from Xyll. Equipment. Aim. Powerbase. Destiny. Ignores setback. +2 advantage from Ashley: 4eP+1eA+6eB+2eC 7 successes, 5 advantage
ImageImageImageImageImageImageImageImageImageImageImageImageImage

14 damage.
2 advantage to activate Linked.
1 advantage to crit 1st hit.
Day 5. LA. Jo'ren. Crit 1 on Alpha. Vicious 2.: 1d100+20 104
Maimed - One limb permanently lost.
14 damage second hit
4 advantage for second crit
Day 5. LA. Jo'ren. Crit 2 on Alpha. Vicious 2. 1 crit already. +30 from advantages: 1d100+60 147
The End is Nigh: Dies after last Initiative slot next round.

----
WT: 3/16
ST: 6/16
Melee 3 / Ranged 2
Sense x2 defense, destiny flip if attacked
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 7:37 pm

Image
The alpha monolith swiped at Jo’ren as it climbed the cliffside.

OOC: Wounds reduced to 4 total and critical injuries reduced to 54 and 97 respectively. Yes a maneuver to stay on would be needed. Gruesome Wound and Compromised. Hit Jo'ren for 14 wounds and recover 1 strain, and Despair for players. Maneuver to climb up to the top of the cliff.

Alpha Versus Jo'ren + GM Destiny: 4eP+3eA+3eS+3eC 1 success, 1 advantage, 1 Despair
ImageImageImageImageImageImageImageImageImageImageImageImageImage

Init

PC, 4 successes, 1 advantage, 1 Triumph
NPC
PC, 1 success, 1 advantage
PC, 1 success
PC, 0 successes, 4 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
NPC - Alpha
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Re: [Day 5 - LA] Monolithic

Postby Xyll Vanth on Sat Jun 22, 2019 7:54 pm

Xyll pulled up another boulder from nearby, and sent it flying toward the creature as it climbed up the cliff. She was pretty sure she wouldn't hit her allies this time, so long as she restricted the size of the boulder; though if it went tumbling that would be a different matter.

It struck the beast; though whether it would even notice was unclear.

Move, silhouette 2, 2 free advantage still from Hin, Destiny: 4eP+2eF+2eC+1eS 1 success, 1 threat, 3 Dark Side
ImageImageImageImageImageImageImageImageImage

1 maneuver to move back to medium range, 2 free advantage to not hit allies, 1 advantage to give boost to next allied character. 1 DS to activate Move, 1 DS to activate strength upgrades, 1DS to activate range upgrades.

21 damage inflicted.


Mira, meanwhile, cursed something under her breath as the creature moved out of range of her power, and followed her master into medium range, trying to space herself out a little so that she and Xyll didn't make an easy target. Once she was closer, she tried to hide her master from the creature's vision again... but the force did not comply.

(1 maneuver to move into medium. 1DS to activate power, but can't activate range upgrades, so can't affect creature)

Mira Thano: Misdirect attempt: 1eF 1 Dark Side
Image

Xyll:
Strain: 13/17
Wounds: 11/12
Defense: 1
Soak: 5
Last edited by Xyll Vanth on Sat Jun 22, 2019 8:02 pm, edited 1 time in total.
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 7:56 pm

OOC: Suffered 3 wounds.
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Re: [Day 5 - LA] Monolithic

Postby Mahr on Sat Jun 22, 2019 8:51 pm

Mahr Swung his axe against the beast and connected with great force. Managing to hang on he laughed triumphantly.

This was fun

MAHR SMASH MONOLITH ALPHA! Vibro axe, 2 strain for frenziedx2, overclocked: 2eC+1eS+5eP+1eA 5 successes, 1 threat
ImageImageImageImageImageImageImageImageImage MAHR SMASH MONOLITH ALPHA!: 1eB 1 success, 1 advantage
Image +2 adv. from assistant to trigger crit

MAHR SMASH MONOLITH ALPHA! Critical roll, +30 base, +30 for the axe, +30 for overclocked, +30 from previous crits: 1d100+120 174 (if reduced by 50 then it is staggered for the rest of the encounter)

17 damage with pierce 2 on neck, Maneuvre to hang on

Wounds:15/24
Strain: 3/11
Ranged Defense: 1
Melee Defense: 1
Soak Value: 9

(will flip destiny if attacked)
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Re: [Day 5 - LA] Monolithic

Postby Lord Jo'ren Rath on Sat Jun 22, 2019 9:15 pm

Jo'ren parried away the worst of the attack (takes 2 wounds, 3 strain).

From her vantage point Lt. Hin attempted to provide useful advice one again. 'Hit it really hard in the same spot' seemed redundant. She pulled out the data goggles, dialed up a Xenology program, and gave out some advice over the comms.
---
Maneuver to get goggles out.
Action to make a knowledge check.
Day 5. LA. Ashley Hin. Xenology check to provide useful info. One success from data goggles.2 advantage from last time.: 1eP+3eA+3eD 1 success, 2 advantage
ImageImageImageImageImageImageImage

2 successes, 4 advantage.

Two Boost dice to Jo'ren
Everyone adds 2 advantage to rollsuntil the end of next turn.
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sat Jun 22, 2019 9:26 pm

OOC: 124 but it will still have actions increase difficulty by 1 so now +2 difficulty.
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Re: [Day 5 - LA] Monolithic

Postby Tyr on Sat Jun 22, 2019 9:39 pm

Furious as the monolith leapt away, Tyr scrambled after the beast, his uncontrolled swing missing its target.


-
Tyr takes 8 Wounds after Soak.

Manuever: Double Move
Action: Attack

[D5 LA] Snicker-snack (Lightsaber, Average, Destiny Both Ways, Adversary 2, Defense 1): 3eP+1eA+1eS+1eD+2eC 1 failure, 1 Triumph
ImageImageImageImageImageImageImageImage

Tyr takes 2 Strain
Valuable Facts adds 2 Advantage

Triumph to Upgrade Jo’ren’s next attack.
1 Advantage to Boost Jo’ren’s next attack.

-
Wounds: 7 (max 21)
Strain: 10 (max 12)
Defense: 0
Soak: 7

Special: When becoming engaged with Tyr, make a Hard Fear check.
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Re: [Day 5 - LA] Monolithic

Postby Remmington Thalalas on Sat Jun 22, 2019 11:31 pm

Remmington is thrown a distance which leaves him dizzy. No use complaining about it. He takes out a stimpak and injects himself and starts heading back into the fray.


/ Parry throw
+6 Wounds
+3 Strain

Incidental: Take out Stimpak
Maneuver: Use Stimpak
-4 Wounds
Action: Move to Medium Range


Melee Defense: 1
Range Defense: 1
Soak: 7

Wounds: 11/15
Strain: 9/11
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sun Jun 23, 2019 1:03 am

Pierce arrives and tries to aim a missile tube at the creature as it descends from the sky but the shot goes wide and blasts into the Cliffside knocking the massive creature prone!

Pierce shouted, “If you are going to do something now is the time!”

OOC: Miss, grant a boost die to next ally, and utilize 3 advantage to knock the Alpha prone.

Pierce ranged Heavy + Aim vs. Alpha + Destiny: 3eP+2eB+2eC+1eS 0 successes, 4 advantage
ImageImageImageImageImageImageImageImage

Init

PC, 4 successes, 1 advantage, 1 Triumph
NPC
PC, 1 success, 1 advantage
PC, 1 success
PC, 0 successes, 4 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
PC, 0 successes, 3 advantage
NPC - Alpha
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Re: [Day 5 - LA] Monolithic

Postby Lord Jo'ren Rath on Sun Jun 23, 2019 1:45 am

Jo'ren aimed carefully at its weak spot hoping this would be enough...

---

2 maneuvers to Aim
Action to attack

Day 5. LA. Attacking Alpha. Equipment boost. 2 boosts Ashley. 1 boost Tyr. 1 boost Pierce. Aim*2. +2 advantage from Ashley. Ignore setback. Adversary 2. Upgrade Tyr. Destiny flip.: 5eP+7eB+2eC 2 successes, 6 advantage, 1 Despair
ImageImageImageImageImageImageImageImageImageImageImageImageImageImage
Day 5. LA. Jo'ren. Boost for prone target: 1eB 1 success
Image

3 successes, 8 advantage, Despair for you.
11 damage to extra weak weakspot.
1 advantage to recover strain.
2 advantage for linked.
Second hit for 11 in extra weak weak spot.
1 advantage for Crit (5th)
Day 5. LA. Jo'ren. Crit 5 on Alpha. Vicious 2. 4 crits already.: 1d100+60 136

4 advantage for second crit (6th)
Day 5. LA. Jo'ren. Crit 6 on Alpha. Vicious 2. +30 from extra advantage: 1d100+100 114


WT: 5/16
ST: 10/16
Melee 3 / Ranged 2
Sense x2 defense, destiny flip if attacked
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Re: [Day 5 - LA] Monolithic

Postby Dapper Dog on Sun Jun 23, 2019 2:06 am

The alpha shudders as it backhands Jo’ren smashing his lightsaber damaging it… but the damage was done and it ceased to move after as black purple blood began to pool from the weakened spot.

Ensign Pierce had the transport land some distance away.

OOC: Gain 5 Influence and the respect of Bex and the Massassi.
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Re: [Day 5 - LA] Monolithic

Postby Xyll Vanth on Sun Jun 23, 2019 2:10 am

Xyll was about to fling another boulder at it while it was down, but then it stopped moving as a result of Jo'ren's strike. Not entirely convinced it was dead yet, she started to approach, a boulder floating alonside her as she did, just in case; at least until she saw the thing was indeed dead from up close, at which point she released it.

"Might've been done quicker," she said to nobody in particular, "but good enough."

At which point she looked up at jo'ren, who was presumably still on top.

"What do you say we see about what sort of trophy we can carve from these things?"
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Re: [Day 5 - LA] Monolithic

Postby Remmington Thalalas on Sun Jun 23, 2019 2:20 am

Remmington makes his way back with the group. Despite his injuries he smirks at the others.

"You know... every time we seem to meet up it seems to be a crazy party Jo'ren, Mahr, Tyr." He nods to Xyll.
"Good to have you with us as well Lord Nyx."

Upon bringing up the idea of trophies he offers a suggestion. "I was thinking of taking one of the heads. Make a nice trophy and conversation piece to hang up."

He tries to move his right arm. Nope... definitely broken. Speaking of broken things. He looks at Jo'ren's lightsaber.

"Hey Jo'ren, do you want some help fixing that?"



/ Force Heal on self. 2eF = 2 Dark Side
ImageImage
Not using.

Recover Strain. Cool/Presence. 1eP+1eA = 1 Success, 2 Advantage
ImageImage
-1 Strain

Wounds: 11/15
Strain: 8/11
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