Day 8

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Day 8

Postby Dapper Dog on Sun Jun 30, 2019 8:43 pm

Day 8 may come earlier in the day than normal since I will be out this evening. For the purposes of posting there can be no posts after Early Afternoon for reasons that will become obvious when the day kicks off.

There will be a poll shortly after Day 8 starts that will be fairly important and players will have 24 hours to answer the poll.

This will make Day 8 a longer day, possibly up to five days but hopefully not. The choices in the poll will be based around player choices throughout the game for good or ill and could have some very large impacts on aspects of the game, but players should not feel beholden to anything but what they feel would make a fun story, IC or OOC. Players should not feel bullied to make a certain decisions and remember the options offered were based on decisions of players in-game.

On that note please make sure you noted the Night of Terrors thread with your usage as it will be very important on Day 8.
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Re: Day 8

Postby The Emperor on Mon Jul 01, 2019 6:29 pm

The Emperor closed his eyes and said, “Then it is treason then… Darth Malgus and you shall learn that I am the Empire.”

The Emperor unleashes his power, diminished as it was on a global scale.

OOC: The Emperor calls to his children, everyone must make a Discipline or Cool check starting at Average, this is upgraded for every time you used the Night of Terrors effect, so if you called upon it twice you upgrade twice, also add a setback die. Failure on this check means the character is in the thrall of the Emperor until Early Night, they will be under GM control.

Massassi due to their lineage have an additional setback, The Witness due to her token automatically fails this check. Shaisha should also count any time she used Valkorian’s power for this effect. Those that proved their loyalty to the Empire also get an additional upgrade on top of any other upgrades from Night of Terrors, meaning they agreed to the Test of Loyalty and did not defy the Emperor.

This is a global effect and should be made in the EA no matter where the player is on Ziost.

Base difficulty dice Pool is 2eD+1eS.
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Re: Day 8

Postby Dapper Dog on Tue Jul 02, 2019 3:00 pm

Despair Options

While the Emperor is active, 1 Despair can be used for Insidious Whispers, this increases the difficulty of all actions/checkes by 1 as the character fights to resists the Emperor. Lasts until the end of the Scene.

For 2 Despair the Emperor gains full control until the end of the scene, they have lost their battle of wills with the Emperor.
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Re: Day 8

Postby Dapper Dog on Fri Jul 05, 2019 4:04 pm

Aftermath

The Emperor’s destruction in MA means that players are freed of his control but those of strong will, Willpower 3 or higher recall everything they did and will be haunted by this, those with Morality will gain 5 Conflict for this jarring experience.

They murdered people simply or the thrill and his command.

Ziost is a mess with many of the urban centers with countless fires, violence, and chaos as the Imperial Authorities reclaim control. People are staying in and no one is quite sure what is happening as knowledge that the Emperor was behind this is not really know and even more so his death is not made known.

For now the spin is that the Eagle was behind this with a mind altering chemical.
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