There was an earth-shattering KABOOM!
Game on.
Day 5. LA. Artillery strike on big monolith. Hoping to trap it in rock. Average Leadership. Assisted roll. Equipment boost. Aim twice. Destiny. +3 advantage from Ashley.: 2eP+1eA+3eB+2eD 3 successes, 2 advantage








(OOC: 3 successes, 5 advantage. If we can use the advantage to crit it and/or slow it down for additional turns that would be awesome.)
Day 5. LA. Jo'ren. Cool: 1eA 0 successes, 1 advantage

Day 5. LA. Jo'ren. Boost: 1eB 0 successes, 2 advantage

0 successes, 3 advantage
Day 5. LA. Ashley. Cool.: 2eA+1eB 0 successes, 3 advantage



0 successes, 3 advantage
(OOC2: Was trying to do this with a bad connection, took a while to get the rolls done so figured I'd just post it. Feel free to use it as our first action)