Thankfully she didn't have to strip this time, she thought, since the challenge had been opened up to the audience now. So instead she could wear her customary cascader-jewelry, and the white and grey robes she often wore to official functions, and her hair done up in elaborate braids. Might as well be fashionable if they were putting on a show.
Still, she felt fear shake her confidence enough to throw her off on the first questions, and her start wasn't stellar. However, being so used to deception, Shaisha managed to turn things around by deftly diverting attention away from where she had mispoken.
And as a leader... she certainly had the experience there which helped her a great deal. Though it was a moment of personal weakness to her. Her strong sense of ambition... no, she had to absolutely succeed here now, with all eyes watching.
It was her own shame that she drew upon the void... but to all on-lookers, Shaisha spoke confidently and with quick answers as Servant Nine drilled her on hypothetical scenarios that called for quick thinking and leadership.
When asked about the second test, Lord Tenebrous shrugged. "No, I have no need of making a show of my loyalty to the Empire. My track record speaks for itself."
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Mandatory skills chosen: Leadership, Knowledge (Underworld)
Optional skill chosen: Deception
Order chosen: Knowledge (Underworld), Deception, Leadership
D4 ASPIRANT EVENT: Fear vs Emprah. Destiny to upgrade: 3eP+2eC+2eD 0 successes
D4 ASPIRANT EVENT: What Do I Know? This and that, and that too. Knowledge: Underworld. Street Smarts removes Fear setback. 1 Setback from Servant 9: 2eA+3eD+1eS 2 failures, 1 advantage
Running total: 0 Successes
D4 ASPIRANT EVENT: What Do I Know? That I can lie! Destiny upgrade from Dapper. 2 setbacks (Fear+Servant): 2eP+2eA+2eF+1eC+3eD+2eS 1 threat, 3 Dark Side
Dark pips for successes. 3 Successes, 1 Threat.
Running total: 3 successes.
D4 ASPIRANT EVENT: What Do I Know? That I'm also a leader! Leadership check. 2 setback (fear and servant): 1eP+1eA+2eF+4eD+2eS 1 success, 3 threat, 2 Light Side, 2 Dark Side
Dark pips + Night of Terrors for 1 more pip. 4 Successes, 3 threats.
Final total: 7 successes. Pass!