Mastery of War - Lord Tenebrous
Posted: Fri Jun 28, 2019 5:52 am
Today, Lord Tenebrous did not shirk or let the presence of the Emperor affect her. While her heart was pounding at the possibility of a deadly fight, she kept her wits about her and was unaffected by the powerful aura of the Sith Emperor on his throne.
Starting against the combat droids, she performed well. Her use of Shien served her well against droids wielding blasters, and many of them were felled by superior defenses that allowed her to turn their assault against them.
In the second fight, she wasn't able to make a decisive victory quite as fast, and the fight seemed a mess even if she didn't exactly lose.
When questioned on tactics, the young Sith Lord showed great insight into how to work alongside others, drawing on her experience in the field with Section IX, and other operations alongside her fellow Sith, showing that she was experienced with both fighting in the field herself and working with others in a fight.
Then she was asked if she wished to proceed, to fight either two of the Imperial Guard... or her father. Her hands tightened for a few seconds, then relaxed as she gave her answer. "Why should I? It's already proven one doesn't need to engage in these games to sit on the Council. We're wasting time with this when we should focus our efforts back on fighting the Jedi."
With that, she waited to be dismissed.
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D7 Mastery of War! I ain't scared of no emperor! (Discipline): 2eP+1eA+2eC+2eD 1 success, 1 threat
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D7 Mastery of War! Huh! Good god y'all. *snap-hiss* Lightsaber: 2eP+2eA+3eD 2 successes, 1 advantage
D7 Mastery of War! Huh! Good god y'all. *snap-hiss* Lightsaber 2, Lightsaber harder: 2eP+2eA+4eD 0 successes, 4 advantage
D7 Mastery of War! Huh! What is it good for? Me! Leadership. Boosts from previous roll.: 1eP+1eA+2eF+2eB+4eD 2 successes, 1 threat, 3 Light Side
Destiny to flip Light pips to Dark, for 5 successes.
Total: 7 successes is a pass! 1 Aspirant point. Not proceeding to stage 2
Starting against the combat droids, she performed well. Her use of Shien served her well against droids wielding blasters, and many of them were felled by superior defenses that allowed her to turn their assault against them.
In the second fight, she wasn't able to make a decisive victory quite as fast, and the fight seemed a mess even if she didn't exactly lose.
When questioned on tactics, the young Sith Lord showed great insight into how to work alongside others, drawing on her experience in the field with Section IX, and other operations alongside her fellow Sith, showing that she was experienced with both fighting in the field herself and working with others in a fight.
Then she was asked if she wished to proceed, to fight either two of the Imperial Guard... or her father. Her hands tightened for a few seconds, then relaxed as she gave her answer. "Why should I? It's already proven one doesn't need to engage in these games to sit on the Council. We're wasting time with this when we should focus our efforts back on fighting the Jedi."
With that, she waited to be dismissed.
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D7 Mastery of War! I ain't scared of no emperor! (Discipline): 2eP+1eA+2eC+2eD 1 success, 1 threat
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D7 Mastery of War! Huh! Good god y'all. *snap-hiss* Lightsaber: 2eP+2eA+3eD 2 successes, 1 advantage
D7 Mastery of War! Huh! Good god y'all. *snap-hiss* Lightsaber 2, Lightsaber harder: 2eP+2eA+4eD 0 successes, 4 advantage
D7 Mastery of War! Huh! What is it good for? Me! Leadership. Boosts from previous roll.: 1eP+1eA+2eF+2eB+4eD 2 successes, 1 threat, 3 Light Side
Destiny to flip Light pips to Dark, for 5 successes.
Total: 7 successes is a pass! 1 Aspirant point. Not proceeding to stage 2