[Day 2 - EM to LM] Field Maneuvers - Defying Orders

Unsettled Regions of Ziost

[Day 2 - EM to LM] Field Maneuvers - Defying Orders

Postby Dapper Dog on Mon Jun 10, 2019 4:52 am

Event Type: Bex Company
Influence Cost: None
Participants: Unlimited
Timeslots: Early Morning through Late Morning

Description: The Massassi trainees are doing maneuvers in the field and Bex has to keep them on task, a task easier said than done. Especially since of the squads decided they wanted to hunt big game and now are way off grid… does Bex follow orders and stay on task or do they break off and track down this wayward group and defy orders?

Rules: Players will need to decide if they are following orders or going after the Massassi squad that is off the grid. This is defined as Following Orders or Defying Orders; each has a separate track.

There are two threads one should be labeled Following Orders and the other Defying Orders. Post in the appropriate thread. Players need to accrue 15 Follow Order points to complete the mission or 20 Defying Orders to rescue the Massassi squad; it may be possible to complete both tasks.

Defying Orders

Each of the Following rolls take place over these three time slots and the player can only make two rolls, but can only choose an option once. Every two advantage grants the next roll a boost die and every two threat grants the next roll a setback die. Triumph adds 1 point and Despair subtracts a point.

Find our Comrades: The player makes a Perception or Survival check at Hard with two setback due to white out conditions and cold weather.

Push Harder: The player makes a Hard Leadership or Resilience check to keep the Massassi moving through the harsh weather.

Size of those Tracks: The player can make a Xenology check at Average to identify tracks of the Monitor and ascertain the right direction.

Just a Flesh Wound: The player can make a Discipline or Medicine check at Average to treat injury or help the squad push through minor injuries.

Your are Here: The player can make a Core Worlds or Survival check to make sure they are going in the right direction.

This mission takes about six hours to complete. Meaning they are done after Late Morning.

Rewards/Outcome: Rewards revealed after completion.
Head GM | Darth Chocolate of the Sith | Duelist
User avatar
Dapper Dog
 
Posts: 3681
Joined: Sat Sep 22, 2018 11:03 am

Re: [Day 2 - EM to LM] Field Maneuvers - Defying Orders

Postby Dapper Dog on Wed Jun 12, 2019 5:16 am

The massassi are lost and noted as fatalities for going off grid.

OOC: Closed.
Head GM | Darth Chocolate of the Sith | Duelist
User avatar
Dapper Dog
 
Posts: 3681
Joined: Sat Sep 22, 2018 11:03 am


Return to Icy Wastes

Who is online

Users browsing this forum: No registered users and 6 guests

cron

Valid XHTML 1.0 Strict Valid CSS!