Tyr opened his mouth, and strands of thick, foamy saliva stretched between his teeth. The noise of the artillery strike still rang in his ears, and the falling stones had not yet settled. Throwing his head back, he released a primal howl. It came from deep in his chest, thunderous and ancient and horrible. It bounced off the ravine walls, echoing back until it sounded like a thousand wolves giving voice, it reverberated in the chests and the hearts of those who heard it. It harmonised with the pulsating Force, rippling through everything.
Lowering his chin again, Tyr stalked towards the smaller of the monoliths, steadily and slowly.
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Free Manuever: Move to Short Range.
Action: Improved Terrify.
Manuever: Move to Engaged Range.
[D5 LA] LEEROOOOOOY (Rnd 1, Imp Terrify, Coercion, Average, Force Talent, Destiny Both Ways, Intimidating Downgrade, Chitin Armour, Valuable Facts Boost and Triumph):
2eP+1eA+1eB+1eF+2eD 1 success, 2 Light SideTyr takes 1 Strain
Chitin Armour adds 1 Advantage
Valuable Facts adds 1 Triumph
Night of Terrors adds 1 Dark Pip
2 Successes to Disorient (Setback to all rolls) both Monoliths.
Dark Pip to Immobilise (cannot use Maneuvers) Baby Monolith.
Triumph to Stagger (cannot use Actions) Baby Monolith.
Effects last until the end of the next round.
Advantage to recover Strain.
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Wounds: 21 (of 21)
Strain: 13 (of 14)
Defense: 0
Soak: 6
Special: When becoming engaged with Tyr, make a Hard Fear check.
Military Belt Pouches (2): Vigor Potion (1), Blood Wine (1), Stimpacks (2).